Learning Design and Technologies, M.Ed. (Joint degree with USC Aiken)
The Master’s Degree in Learning Design and Technologies is designed to provide advanced professional studies in graduate level coursework to develop capabilities essential to the effective design, evaluation, and delivery of technology-based instruction and training (e.g., software development, multimedia development, assistive technology modifications, web-based development, and distance learning). The program that consists of 36 hours is intended:
- to prepare educators to assume leadership roles in the integration of educational technology into the school curriculum, and
- to provide graduate-level instructional opportunities for several populations (e.g., classroom teachers, corporate trainers, educational software developers) that need to acquire both technological competencies and understanding of sound instructional design principles and techniques.
The graduate program is offered jointly by the USC Aiken School of Education and the USC Columbia College of Education. All courses are offered in web-based format.
- Design. Candidates demonstrate the knowledge, skills, and dispositions to design conditions for learning by applying principles of instructional systems design, message design, instructional strategies, and learner characteristics.
- Development. Candidates demonstrate the knowledge, skills, and dispositions to develop instructional materials and experiences using print, audiovisual, computer-based, and integrated technologies.
- Utilization. Candidates demonstrate the knowledge, skills, and dispositions to use processes and resources for learning by applying principles and theories of media utilization, diffusion, implementation, and policy-making.
- Management. Candidates demonstrate knowledge, skills, and dispositions to plan, organize, coordinate, and supervise instructional technology by applying principles of project, resource, delivery system, and information management.
- Evaluation. Candidates demonstrate knowledge, skills, and dispositions to evaluate the adequacy of instruction and learning by applying principles of problem analysis, criterion-referenced measurement, formative and summative evaluation, and long-range planning.
For the comprehensive exam, students complete a Web-based professional portfolio and present to program faculty at the end of their degree program.
To be considered for admission, all of the Graduate School application requirements and a letter of intent detailing your rationale for proposed study in Learning Design and Technologies must be submitted to the Graduate School. Completed files are forwarded to the College of Education and reviewed as they are received.
Degree Requirements (36 Hours)
Foundational Courses (6 Hours)
|EDRM 700||Introduction to Research in Education||3|
|EDET 709||Applications of Learning Principles||3|
|Total Credit Hours||6|
Design Courses (15 Hours)
|EDET 603||Design and Development Tools I||3|
|EDET 703||Design and Development Tools II||3|
|EDET 793||Advanced Instructional Design and Development||3|
|EDET 755||Design and Evaluation of Information Access and Delivery||3|
|EDET 722||Instructional Design and Assessment||3|
|Total Credit Hours||15|
Technology Courses (12 Hours)
|EDET 650||Internship in Educational Technology||3|
|EDET 735||Technological Applications for Diverse Populations||3|
|EDET 746||Management of Technology Resources||3|
|EDET 780||Research Seminar in Educational Technology||3|
|Total Credit Hours||12|
Electives (3 Hours)
(Choose one of the following or other approved by advisor.)
|Select one of the following:||3|
|Design and Evaluation of Games and Simulations|
|Integration of Technology and Instruction|
|Information Organization and Access|
|Total Credit Hours||3|